This is my favorite picture because I love cats, especially stray cats. And especially cats with cute little bow ties. I just love the look of the cats. They all look like they are in the throes of different drugs. The description for this image is super heartbreaking, to me: In turn-of-the-century cities, wild cats proliferated, feeding…
2/5 Reading Response
by cgill •
In How Japanese is Pokemon, there seems to be a sociologist’s point of view on how audiovisual culture was an area dominated by the United States, but then the focus turned to Japan. This dawned the era we experience now through Japan being a technological powerhouse. Japanese animation, or anime, is interesting to follow. Tobin…
The Exceptions Proves the Rule
by cjakob •
The conclusion of Freitag’s article, “Playing the American Dream”, argues that while there were American published board games that challenged the notions of capitalism or American idealism their short lived popularity only furthers the overall argument of the paper that American game boards outline the emergence of true capitalism. These exceptions say more about a…
Response
by Skye •
I love the readings for this week because each article was so different and unique. And it is not because of how different their topics were, these articles describe games or a game and explain how it is important to that country. Additionally, how play expresses the changes of societies, history, and human nature. The “Playing…
Pokemon is Really Weird, and is just Capitalism
by Patrick Anderson •
Between ‘Playing the American Dream’ and ‘How Japanese is Pokemon’ there is an interesting through line of games as both reflections and perpetuations of the culture that makes them. I’m genuinely happy that we got to read some material that brought that up, as it very much validates the analysis of games. That being said,…
“Round and Round the Houses: the Game of Parchisi” Figure 3:11
by cjakob •
“Round and Round the Houses: the Game of Parchisi” Figure 3:11. A pair of parchisi pieces, described as “matronly”, are made of intricately decorated carved ivory and wood. The matrons skirts are hallowed to house small metal shavings that were made to rattle when the pieces were moved. Money, resources, and unique design techniques were…
Edbo’s thoughts on Pokemon, Ayn Raynd’s favorite board games, and Jesus playing basketball (Version 1.4)
by Edbo •
I found our Playing the American Dream reading to be the most grabbing of this weeks readings. I suppose that I have always known that games like Monopoly are capitalist in nature, and that they advocate capitalism-related success stories of lucky “dramatic upward mobility” that is so prevalent in the capitalist realm. However, I never…
Pokemon, The Digital Artifact
by Griffin H. •
Week 4 To-Do
by Maggie Greene •

By Wednesday night (2/4), post a short reading response. In addition to responding to the written texts, please select at least one image to discuss briefly (we’ll talk about them more in class): pick an image you find interesting, illustrative of some historical trend, problematic, etc. The selections from The Games We Played & The Art of Contest are all image…
Link
What Are Game Developers? A View From the Future: Centuries hence, a citizen reads up on a bygone industry – Ian Bogost (The Atlantic)